The Cypher System Rulebook gives you 416 pages of character options, equipment, game rules, special coverage of key genres, creatures, NPCs, and cyphers.
• Complete game rules
• Genre-specific rules and advice for fantasy games, modern games, science-fiction games, horror, and superheroes
• Systems for issues such as vehicle combat, crafting, and insight, among others
• Four new character types, each customizable to the needs of your setting
• Over 50 descriptors and 70 foci
• Loads of equipment and hundreds of cyphers and artifacts
• Nearly 70 creatures and NPCs
• Great GM advice on adapting the Cypher System to a variety of settings, and on running a fun, engaging, fast-paced, easy-to-GM game sessions
Start a new campaign set in a fantasy land of elves and fae creatures, a science fiction setting spanning the galaxy, or a modern slasher horror game—or add scads of new options to your Numenera or The Strange campaign. The Cypher System Rulebook gives you everything you need to run the game you want to play using the critically acclaimed, award-winning, and just plain fun to play Cypher System!